Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 189 to 228 of 468 · Next page · Previous page · First page · Last page

I tried for free and ended up purchasing this game. It feels very good to me. Occasional crashes but, very fun. Well done!

(+1)

My first impressions - it's a very addictive game! I played it until 5 AM. To be honest that thing with 100 goblins in one unit was always the main reason why I didn't like HoMM and King's Bounty series.  But this kinda RTS battles are gorgeous! Can't say that I like graphics a lot especially interface design. HoMM 3 looked more pleasant. But it's not distracting either. Hope that in future versions there will be an art for towns like in HoMM or Disciples. It was very satisfying to see how your fortress grows. Ah by the way - it would be much more convenient if the game would be set to pause not only when you chose some spell but also when you open a spell book. It will make possible to read spell descriptions without harsh and decide what you should use.

Mac version plox

a couple turns away from winning a sprawling map and get this when loading my file. LOVE this game, keep it up

___________________________________________

############################################################################################

ERROR in

action number 1

of Create Event

for object obj_worldgen:

instance_create_depth argument 3 incorrect type (string) expecting a Number (YYGI32)

at gml_Script_load_game

############################################################################################

gml_Script_load_game (line -1)

gml_Object_obj_worldgen_Create_0

I get this same error when I try to load a game that has crashed due to the error I listed above. It happens late in sprawling maps.

I wanted to ask. I really love the game since I played the demo, but I have a question. Should I wait until it comes out on Steam to purchase?

I'm asking this, because I want to know if the game will get frequent updates in the foreseeable future. 

(+1)

Any chance purchasing on here nabs a steam key upon release on that platform?

was wondering the same thing

He says so further down in this comments section.

(+3)(-1)

The Spiffing Brit covered this game and it looks like an absolute blast!

What are your thoughts on modsupport? When you release it on steam it could use the Steam Workshop for mods

hey I just had a 3 hour game against a horde opponent, playing cat and mouse with their seemingly endless armies. (seriously I must have killed 20 atleast.) When out of nowhere, they showed up with 500+ troops, and wiped me. Keep in mind I had killed atleast 20 of their armies, and held every property on the map for atleast an hour. Can somebody please explain to me what the fuck?

(+1)

I cant even download it. been about an hour and still can't get it. file keeps failing to download. any help

(1 edit) (+1)

You absolute madlad! The game is brilliant and it's a breath of fresh ideas into an old working formula.

Still, there are improvements to be made.

First, I don't know if there is or there isn't, but modding support at start might seem like an unnecessary extra work, but in the long run it really helps, especially if you run your project with few people. Or just by yourself. If it's the case it's even more important. You can keep it fresh by yourself only to some extend, outsourcing the work for free worked out well for Bethesda and talewords. 

Second, optimisation can be improved. I run a potato with 2 ram sticks attached to it but i'm pretty sure that potato had better time with more complex situations.

Third, a gameplay issue. To be able to convert towns and dwellings would really help the gameplay and it will remove unnecessary micromanagement. 

I sure have more feedback but, i just love my own voice. Rock on!


Oh, also, embarking and disembarking were a full turn action on heroes. For a reason.

(1 edit)

The game is brilliant and could become a real star. I had well fun playing the demo! But sadly the game started crashing after I bought the full version. I started 4 games and each time it crashed after ca. 10min. A bit frustrating. The demo was running without crashing. Besides that the game is already pure gold. I hope it will get regular updates and maybe even more races. Keep up the good work! I really hope the crashing problem will be fixed soon!

demo keeps crashing with this report, hope this helps.


___________________________________________

############################################################################################

ERROR in

action number 1

of Draw Event

for object obj_bcon:

Memory allocation failed: Attempting to allocate 1048848 bytes

at gml_Object_obj_bcon_Draw_0

############################################################################################

gml_Object_obj_bcon_Draw_0 (line -1)

(1 edit)

Hey, got this error every time I clicked other than Tutorial. New Game, Load Game, Option. Though I can make a new game if I press fast enough. It's all happen if I pressed the main menu. I open lexicon on in game menu it's fine

___________________________________________

############################################################################################

ERROR in

action number 1

of  Step Event0

for object obj_unit:

DoAdd :1: illegal array use

at gml_Script_play_actionsound

############################################################################################

gml_Script_play_actionsound (line -1)

gml_Script_play_actionsound

gml_Script_play_actionsound

gml_Script_play_unitsound

gml_Object_obj_unit_Step_0

Need russian! I also have a question, will there be a storyline campaign in the future? Nice game!

Bonjour tout le monde, étant un grand fan de la licence HOMM je trouve ce jeux magnifique (un bon gameplay, beaucoup de créatures différentes, plusieurs factions différentes, beaucoup d'artéfacts, ...), j'ai joué a la démo et j'ai eu 2 crash du jeu, environ 1 crash par heure, dès la sortie du jeu sur steam je vais l'acheter, c'est juste un plaisir énorme de jouer à ce jeux, j'attendais depuis longtemps un jeux similaire de HOMM et je l'ai enfin trouvé, vous faites un boulot juste énorme, bravo à vous.

My Game crashed randomly without any error message...

After that i tried to load the safe...... my pc froze again

Same thing happened to me a couple of times and dont know whats causing it at all

Will this game have a map editor by chance?

The Game beginns laging in City fights

My entire PC froze after i tried to start the Tutorial

2 Times

Hi, this seems to be an issue that happens when you launch the game through the itch io app! I don't know why it happens, but the game works if you launch it via the exe the normal way.

Options window makes weard stuff on german translation

Played a demo a bit, game is quite fun... But does the AI cheat on higher difficulties? Seems like so.

ye, the increased difficulties are specifically to have the AI cheat. Hard is the "fair" gamemode.

(+1)

is there something i need to download besides the game because i download the demo and click on the game and it opens folders and i click on it in folders and noting happens

you need to extract the zip file, then double click on the Hero's Hour.exe file!

(+2)

If I buy the game on itch.io and then the Steam version comes out, can I play the game on Steam? I have already bought it then... right?

(+2)

If you buy on itch io before the game comes out on steam, you will get access to a steam key.

(+1)

And thats how you get my money, bought it!

yup! sold as well

(+4)

Hi! Welcome everyone who's coming from the Spiffing Brit video! I'll be trying to answer all questions, but answers will come faster if you ask them over on the discord! (sorry so many questions so little time)
https://discord.gg/sVZYBmuDqm
If you're having trouble where loading or starting the tutorial freezes the game, launching the game through the downloaded folder instead of the itch io launcher seems to help!

Hi! i wanna download this game as it looks fun, but never used itch.io before. How would i update the game after i puchased it? May be a dumb question lol

there's an itch io launcher that helps keep you updated - otherwise, you'll have to do it manually. Follow me here on itch, on https://twitter.com/ThingOnItsOwn or on https://discord.gg/sVZYBmuDqm and you'll be notified!

(+2)

Spiff showed this off today. Looks amazing. 

Hex is bad. it give the units of the enemy more hp.

Well I understand where are you coming from but on the other hand it can save your units from onslaught from trolls or other powerfull ranged units etc. Guess it has its uses. On the other hand I have to agree that it is not one of the best skills in the game.

 the game is very good, I have not found any crash, but I have to give some notes, the user interface does not work properly it does not show me some units and when I change the scale the font becomes very difficult to read, I also have to say that the game is almost unplayable after forty minutes of play (basically a lot of lag) and when I check the task manager the game consumes all the ram which leads me to close and restart the game, but sometimes the game  goes to the secondary processes and does not close continuing the high consumption of ram

(1 edit)

Currently playing the demo (v1.6.1). Really enjoy the game!

I though of simple quality of life feature that I think would be easy to implement. When trying to optimize fielded units, I often found myself splitting the units (shift+drag) to be able to transfer the correct amount of units I want to field to reach the max unit power. One easy improvement would be to automatically match the amount of units to reach the max power when dragging a unit type from reserve (e.g. with shift+drag either split the stack in two when half of the stack do not exceed the max power or split to max amount of units to reach max fielded power). I hope my explanation is clear.

Just purchased and am totally enamored with this game! Reminds me of a charming remix of some of my all time favorites from the HoMM series. I've played a few maps now and am confident I'll play more. Just an FYI, I am getting a consistent crash on trying to launch the tutorial... wasn't an issue since I was able to pick up the game given my exposure to games of this type, but thought I'd give a heads up. Happy to send along info it if helps.

I am having some trouble with the 'Load Game' screen. I am finding that sometimes I am unable to delete saved game files. This doesn't happen everytime by the way. I'm just flagging it up.

Getting this bug when trying to load game:

________________________________________

############################################################################################

ERROR in

action number 1

of Create Event

for object obj_worldgen:

instance_create_depth argument 3 incorrect type (string) expecting a Number (YYGI32)

at gml_Script_load_game

############################################################################################

gml_Script_load_game (line -1)

gml_Object_obj_worldgen_Create_0

(+1)

I tried the demo but it just froze when I clicked on "Tutorial" and even after opening Task Manager to shut it for some reason my mouse could not click anything.

Getting this bug when trying to save or auto-save loaded game:

___________________________________________

############################################################################################

ERROR in

action number 1

of Draw Event

for object obj_con:

unable to convert string "" to number

at gml_Script_save_game

############################################################################################

gml_Script_save_game (line -1)

gml_Object_obj_con_Draw_64


Playing as Pyre on Isles of War

ive been getting a similar error when trying to load into an existing file since last update:

___________________________________________

############################################################################################

ERROR in

action number 1

of Create Event

for object obj_worldgen:

instance_create_depth argument 3 incorrect type (string) expecting a Number (YYGI32)

at gml_Script_load_game

############################################################################################

gml_Script_load_game (line -1)

gml_Object_obj_worldgen_Create_0

cool

Where are the updates for the newest faction. Or am I getting ahead of myself. Love the game btw. It's been a real time sink

(+3)

Ran into something interesting. Used cloud palace, wished for war, and one of the NPC heroes got trapped in a small enclosed area with no way out. It was on a custom map with 7 players and a small map size, so that probably helped this happen, but there might need to be a way for cloud palace teleporting to check whether it's putting someone somewhere they can't get out of. 

May i ask the difference of the free version and premium version?

(+1)

in free there are only 3 factions playable , 

(+1)

In the free version, you get to play as 4 out of the 10 factions

(1 edit) (+1)

Awesome game btw. Scratched that itch I've been having for a very long time. The combat is so unique and so fun to watch and everything just works! Are there any plans of a campaign for this? Because that would be something I would really love to see as an old school player.

(+1)

that's the next point of development in fact! It might not be super long, but it'll pave the way for giving the community tools to extend the campaign content

Viewing most recent comments 189 to 228 of 468 · Next page · Previous page · First page · Last page