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(+1)

I have a question.

Where can I get a steam key?

(+3)

You cant. Yet.

thank you

(+2)

We have to wait for Steam to give the devs the keys, as mentioned on the bottom of the description on this page

thank you

Hey there love the game so far!!! My only complaint is this: I like to play 2 vs 2 a lot (me and cpu vs 2 cpu) and like 9 times out of 10 my partner gets wrecked before it even gets out of the starting area D:

One newbie friendly strategy is start with Economic hero instead of combat ones, you can get early advantage like 60% discount to all building or Units and extra gold and unit generation 
Than in week 2 or 3 you just buy combat hero and use those extra units to steamroll all neutral stacks and closest enemy AI or at least have powerful enough army to stall until your friend comes to help. Pillar faction seems to be exceptionally good at pulling this off. And they have quite powerful lineup of units.

This looks nice. Just one question: is the co-op online or couch?

hot seat so couch, but it's really easy to set up remote play and play with someone over internet

(+5)

Looking forward to getting my steam key, so I can also get the supporter pack DLC too!

(+2)

same here [̲̅$̲̅(̲̅ ͡° ͜ʖ ͡°̲̅)̲̅$̲̅]

Same!

s̴̝̳̱͙̳̻̮͚̼͙̋̀̈́̈́͋̃ͅă̶͈̠̥̯̝͉͚̳̄m̷͉̼̔͆̾͜͝͝ͅe̸͕̫̰͈̥̔͌̅̔̇͘͜

(1 edit) (+5)

Looking forward to getting my steam key, so I can also get the supporter pack DLC too!

(3 edits) (+1)

Creation does not give option to create after winning a siege defense battle.

I made a map where I am under constant onslaught and barely defending in my castle. It is a lot of fun, but this skill that is pretty integral just does not do anything.

I am playing on the steam release version.


EDIT: I think it is caused by there not being a victory screen after defensive battles? I would also like to view the outcome of the battle, how many units I lost etc, it is just not there.

So, I would really love to play this game with my friends far away.  I know you've said multiplayer is kinda a lower priority, or at least I feel like I've seen that somewhere.  I'm wondering though, now that it's on steam, could you enable steam remote play?  This would allow me to play with my friends in hotseat mode even if they aren't anywhere near me.  Either way, thanks for the awesome game!! Just wanting to share it with more people!

(+2)

you could just use Parsec. it's like steam remote play but it seems more consistent with more settings to tweak. At least in my experience

(+1)

New update looks great! Shame about what you did to the demo, but I understand why you did it.

Yea, it's a bit sad. At least the two lower rings of buildings in town aren't as important as they might feel like

(+2)

Congrats on the Steam release :D

Steam keysssssssssssssssssssss :D Thanks for this great game man!

Congrats for the release! Exciting

(+19)

thank you for your well wishes! Copy pasting the bottom of the newest dev-log:

STEAM KEYS FOR ITCH USERS

If you've already bought the game on itch - you don't have to buy it on steam! We'll get you a steam key as soon as steam delivers them to us. We'll get up a page on itch where you can redeem keys at that point, then do another devlog to tell you that it's up.

(+1)

thanks for the update! can't wait!

(+1)

Sweet!  Glad to hear this.

Congrats!

(+2)

Congratulations on steam release.

(+10)

Congrats on the steam release!

quick question- how/when will itch buyers get steam keys? (I saw a comment saying that was a thing)

(+2)

Following because I want my steeeeaaamm keeeyyy. :)

(+6)

@ Discord says: " ... 

STEAM KEYS FOR ITCH USERS

If you've already bought the game on itch - you don't have to buy it on steam! We'll get you a steam key as soon as steam delivers them to us. We'll get up a page on itch where you can redeem keys and do another @ everyone ping and itch.io update at that point. ..." 

:-)

(+1)

Yay thank you!

(+1)

Thank you, looking forward to having this great game in my Steam library too :D

(+1)

Buenisimo!

A few quick questions, ITAD says that the game is on sale on the site, but I'm not seeing it so I want to know if it's worth buying it here for the Steam key or buy it on Steam for 10% off. Also, the other question was, does the supporter pack come included with the Itch.io purchase or will it be separate either way to get more units for that small price?

What is the difference between Aether and Ore for Arcane heroes? The description is the same..

Ore is Ore, aether is a special resource

(+1)

i hope those who bought the game here will receive steam keys

(1 edit)

We will... It has been confirmed on discord, just not when.

(+2)

Any news on a mac port?

Please :)

Major army decimating bug discovered! 

When using Training Grounds, if you leave your units inside the exchange window and open town, hero window, clues or spellbook they disappear! (took the time to confirm this, check other windows players might open too. Might be a good idea to never ACTUALLY remove units from the army until an exchange is made in any format). plz fix.

Thankfully my last save wasn't too far back.

Looking forward to official release tomorrow.

Hello

How can I access the soundtrack of the game? I can see some songs in my install folder but it seems to only be the theme of each faction. I really like the main songs from the campaign map.

Thank you!

(+1)(-16)

Missed the sale - whoops! Guess I won't be purchasing it for a year or so, time to take it off my waitlist on isthereanydeal...

You can wait for the next steam sale to hopefully buy it on there at with a discount.

I think I will, and some of the bugs have hopefully been ironed-out by then, I've been reading some reviews on there and it's been... interesting. Glad I didn't jump in now, to be honest.

The game is awesome,  I am just getting this error to help u in the new updates :)
___________________________________________

############################################################################################

ERROR in

action number 1

of Draw Event

for object obj_con:

unable to convert string "" to number

at gml_Script_save_game

############################################################################################

gml_Script_save_game (line -1)

gml_Object_obj_con_Draw_64

(1 edit)

Reporting bugs is best done on the Discord server. There is a dedicated channel for bug reports.

Link: https://discord.gg/42mpeWzB

link broken? says invite invalid on discord

(3 edits)

Still broken, tried a new one. That one worked once, then was broken too. Idk what I'm doing wrong, I'm not that active on Discord :(

In Homm3 "power" meant spell casting power. Here all units have a power rating, what does it mean?  Relatedly, will there be a manual that covers things like this?

It is a rating to tell you how powerful the unit is in general. It also has to do with the bar for how many units it takes up on your active army.

Aka you can only have like 100/100(random number not actual) at a time on the field. Then when it gets down a bit you send reinforcements to refill it.

Thanks! I have another question- Do any of the units have elemental immunities or resistances, for example are pyre creatures immune to fire? If s, is this displayed somewhere? If not, how do the  various "ultimate spells" differ? -each of them is "kill all."

(3 edits)

Not unless mentioned, which currently means no, there aren't any (there are units that have a magic resistance in general but not against certain types)

I assume there aren't such immunities, so you aren't screwed all of a sudden if you put points into fire magic and then face a Pyre enemy (like in your example), but like I said that's just an assumption.

I am not sure what you mean with your second question. There are different ultimate spells that do different things (you can read what they do in the lexicon) and even if there are similar spells in different magic schools, then they would still at least scale with different skills.

Also if you have more questions you can join the Discord server, there are usually more people there to answer questions.

Link: https://discord.gg/ayAXnz6P

(1 edit)

It is a fantastic game but it seems limited on larger maps or when multiplaying with my friends it ddos a lot. I won't quit playing by any means just throwing a few things to look at.

Last thing at the moment when you go from creating a new map and finish it then go back to the menu it does not matter what map you click on to play it crashes.

This game scratches an itch that has been there since about 2001.

Hey i love the game, could i ask some help on how to generate a land only map? I tried setting the borders to land in the nodemap creator, but it still has sea on the corners or no change at all.

There's a strange bug. The free demo has the Pillar faction enabled (the player or the AI can choose it) and it exists in the Lexicon as well.

However, the full version does not have access to the Pillar faction, it doesn't even exist in the Lexicon.

This seems counter-intuitive to say the least. I'm in 1.9.4 for both versions of the game.

The demo version on steam currently isn't the same as the full release. Once the steam release happens (today or tomorrow depending on your timezone), the Itch version should get an update too, enabling Pillar.

The demo was amazing! I've bought the complete game! It remember me the good old times when I used to play Heroes of M&M! Good Job!

Again... Love this game but just want you to know.

___________________________________________

############################################################################################

ERROR in

action number 1

of Other Event: User Defined 0

for object obj_unit:

Unable to find instance for object index -4

at gml_Object_obj_unit_Other_10

############################################################################################

gml_Object_obj_unit_Other_10 (line -1)

gml_Object_obj_bcon_Step_0 (line -1)

This game rocks!!! I did encounter a crash bug. Didn't know where to send it, so here ya go! 


___________________________________________

############################################################################################

ERROR in

action number 1

of  Step Event0

for object obj_bcon:

Unable to find instance for object index -4

at gml_Object_obj_bcon_Step_0

############################################################################################

gml_Object_obj_bcon_Step_0 (line -1)

gml_Object_obj_bcon_Step_1 (line -1)

Bought it yesterday, seems to run smoothly. Encountered one crash sofar but autosafe works perfect.


Do we get a steam code once the game goes live?

(+1)(-1)

where to bug report?

On the official Discord server. There is a dedicated channel for bug reports.

Link: https://discord.gg/ayAXnz6P

(+2)

Hey, sorry - v 1.9.3 had a pretty major bug that made the game not work like at all. It's been fixed now and v 1.9.4 has been uploaded.

Sorry for the issues this might have caused.

One bug i noticed is that if you're deploying an army and hold shift while dragging a unit card, you could continue to just multiply your selected forces. This was 1.9.3 though. I'll text 1.9.4 and get back to you asap

I love Heroes of Might and Magic III and V. But I prefer this more, because it manages to make the game more fast and engaging

(+3)

Bought this while home for a weekend on my main PC, but now i'm back in NYC with just my macbook. I freaking love the game, it's amazing. So if there could be a mac port soon, that would be awesome!

(+1)

This game is great! Literally one of the best I've encountered on itch.io. Really a testament to what is possible from a few dedicated indie developers. Hope this inspires others!

I've played this game for hundreds of hours. I really enjoy it and I look forward to mods on Steam. Thank you for your hard work in making this game :)

(+4)

If we've purchased this game already will we receive a steam key after release?

(+4)

Yes he has stated that we will be getting a Steam key once it's released there.

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