A downloadable game for Windows

Buy Now$10.00 USD or more

Hero's Hour is an accessible, yet-deep and content-rich Strategy Roleplaying Game. Take control of your hero, explore the world, build up your town, fight fast-paced battles, level up your hero and amass an army large enough to take out the opponents - before they take you out.

Turn Based + Real Time

While exploring the overworld and developing your town and army are both turn-based, giving you time to think and plan out your next moves, in battles your units will do the best to fight for themselves in real time - all hundreds of them. Cast spells and give attack orders to swing the tide of battle - or just sit back and watch as your might unfolds.

Procedural Generation

Hero's Hour brings impactful procedural generation to the strategy game formula, ensuring that every time you play, there will be new areas to explore and strange buildings to enhance your hero or army. Seek out obelisks to start you on small procedural quests that send you around the world. You won't even be able to use the same build order each time you play the same faction.

Features

  • 10 factions with special mechanics, strengths and weaknesses
  • 20 hero classes, with a special skill each
  • 46 common hero skills
  • 214 units - 134 without counting upgrades
  • 70 unique unit abilities
  • 145 artifacts
  • 81 spells & abilities
  • Dozens of impactful map buildings
  • Local "hotseat" multiplayer
  • Co-op with other players or even with the AI

There's a lot of stuff in this little game!

Being on the faster side compared to other turn based strategy games, you may even be able to finish the hotseat games that you start!

The game has finally reached version 1! Wow! It's been quite a journey. It will still receive updates for the foreseeable future.

You can follow the development of the game on twitter.

Hero's Hour is coming to steam, and you can go and wish-list it now: https://store.steampowered.com/app/1656780/Heros_Hour/. It won't go live there until more development is done - but wish-listing it will notify you of when it does, and will get more eyes on the game.

A lot of the graphics are by iknowkingrabbit.itch.io/ . Music and sound is currently being remastered by Lautaro Ariño, but there's some by me and Tundralaks left.

There's still bugs around, and if you manage to catch one, or one catches you, do get in contact at thingonitsown@gmail.com with a description of the bug. I usually get these things fixed once brought to my attention within a day or two.


Join us at discord: https://discord.gg/9zpWsA24uk

Current version is v 1.8.2 uploaded 18th of December. This update includes new terrain, new overworld buildings, new in-town buildings, new modding capabilities, new units, faction mechanic reworks, and WIP new town screens, and a new custom skirmish type.

Updated 26 days ago
StatusReleased
PlatformsWindows
Rating
(207)
AuthorThingOnItsOwn
GenreStrategy, Adventure
Made withGameMaker: Studio
Tags2D, Exploration, Pixel Art
Average sessionAbout an hour
InputsMouse

Purchase

Buy Now$10.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

Hero's Hour - v1.8.2 86 MB

Download demo

Download
Hero's Hour - v 1.8.2 (free demo) 86 MB
Download
Christmas Faction + Faction mods - Present pre-release (HH v 1.8.7) 86 MB

Development log

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Comments

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Viewing most recent comments 1 to 40 of 371 · Next page · Last page

hi , i need new invinite for discord i cant join on this from website ,can You send me new invinite ?

Will the game lanuch on macOS?

Is this game supported in Korean?

The game has English, Spanish, French, Polish, German support and soon in Russian. But for now not in Korean.

How can you tell the difference between the free demo and the paid version?

Paid version has written "Premium" under the title inside the game. The free version has only 4 factions, the premium one has all of them (other 6 factions).

Thanks!

(-2)

why would you buy the game when you give us necromancy immediately lol

j'ai essayé d'acheter le jeux sans réussir a le télécharger j'ai demander de l'aide au support mais ca reste flou je ne sais pas si j'ai payer ou non et personne n'est capable de m'aider

J'ai payé et telechargé sans aucun probleme. Mais tu es sur de avoir payé? Et tu a reussì à telecharger la demo?

Tried the free demo and had a blast! Love the graphics and I loved the building in acane which granted the player a free spell to use per battle which after battle gets shuffled. Had a 100 stack of goblingunners which I just transformed into random units, dominating the field! Love it!

Jut bought the game and love it. I think I've been waiting for a fantasy pixel style wargame all my life hahahaha. Any advice on modding? Can you create new factions, for instance?

(1 edit)

Join our discord to learn more about the modding possibilities. There are mods being made already and we are working on better possibilities for the steam launch. 

Deleted 22 days ago
Deleted 22 days ago

I already purchased the 1.3 version but do i have to pay to get the expansion update?

(+1)

I love this game, but it crashes so much. Starting a new game, loading a game, randomly in battles, randomly selecting things. 

This is consistent across two totally different computers.

Are there plans to solve these crashes?  It seems many others have the same problems. I'd hate for this game to launch on Steam with so many crash bugs as it's great, but would get pretty harshly rated in it's current state.

(1 edit)

I really like this game, and am excited about the major new update. I just updated the game for 1.8.2 version, and I keep getting this code error which forces me to abort my game. I get to play one turn, then when I wait for my second turn I get this. 

___________________________________________

############################################################################################

ERROR in

action number 1

of Other Event: User Defined 6

for object obj_building:

DoConv :1: illegal undefined/null use

at gml_Script_get_nec_conversion

############################################################################################

gml_Script_get_nec_conversion (line -1)

gml_Object_obj_building_Other_16

gml_Script_nextturn (line -1)

gml_Script_do_AIturn

gml_Object_obj_con_Draw_64

希望正式版有中文

Will buying the Itch version get us a Steam key, or are they a separate deal?

He said previously that once it comes out on steam, previous purchasers will get a steam key.

Great, thanks.

Gotta add a difficulty where the AI doesn't just completely steamroll me. If I'm on a map with more than one neutral city the AI moves WAY faster than me and it devolves into a slow game of "how long can I run back and forth desperately trying to keep a town".

You can set your city to start at a higher level if you want. I think this also affects the AI towns as well, but I find it's really good for a faster start.

Played the demo and became very interested in the game! I do wish there was some right click functionality to exit some dialogs instead of hitting "exit", but this seems like a very neat game, and I hope it continues being developed!

This happened when trying to load a game.

___________________________________________

############################################################################################

ERROR in

action number 1

of Create Event

for object obj_worldgen:

Variable Index [7] out of range [0]

at gml_Script_unit_cost

############################################################################################

gml_Script_unit_cost (line -1)

gml_Script_army_value

gml_Script_army_value_corrected

gml_Script_M_interactgrid

gml_Script_load_postprocessing

gml_Script_load_game

gml_Object_obj_worldgen_Create_0

Great fun.   Stayed up way too late last night playing.

Some comments/nice to haves - a bit more weak critters in the very beginning to level up.  Fine as is, but might be a good option.

AI seems off some points - sometimes the enemy AI fights, sometimes it ignores weaker heros.

Option to NOT see allied movement.   Would like to play an ally game but don't want to waste time watching.

Option to reduce # of players on a map.

Some method to avoid steam rolling - i.e. player gets to a steamroll point with like lvl 20 hero while AI has lvl 10.   vice versa, AI is near impossible and walks into slap you around.  Not consistent though, which is good.

Bought it, fun.  

How do you enable mods?  I see the mods folder, I see mods settings.txt.. not finding the connection.   "start game with 1 of each modded artifact" '0' on the next line - should that be '1'?

any mods that are in the folders in the mods section currently are automatically enabled.  future versions will have the option to turn on/off mods in the menu.

Wow is this game great!!! I'm an oldschool HoMM addict (2 is the best! 3 is close second!) and I'm also a supporter of the FHeroes2 project. So boy have I got to say that this game scratches all the right itches in all the right places. It strikes me as a lightweight pixelated mashup of HoMM 2/3 and Dominions, and I mean that as nothing short of high praise. I love it, and I can't wait to buy it again on Steam!

(+1)

So, Hero's Hour v 1.8 is now out, as is v1.8.1 and v1.8.2. Its a pretty monumental update, you should check out the development log to see what's new!

The current version is v 1.8.2, still the same: hero's hour.exe

(SONAR.ProcHijack! G43) detected by SONAR

I'm not sure what the issue might be. Lots of others are playing v1.8.2 without issue (also some normal bugs, of course). Maybe the security issue stems from elsewhere on your system? Or is a false flag

(+1)

look, I hate to tell you this, but Norton is a terrible AV program.  most of the freeware ones even are way better.  This is one of the reasons... Norton false flags ANY program that has the ability to modify an executable file.  which many, many do, btw.  you have to add the exe file for Hero's Hour to your exception list, or just turn off norton before you play the game.  there is no virus in this game.

Now I know why my computer was freezing. Filename: hero's hour.exe

Threat Name: SONAR.ProcHijack! G43

I have norton internet securitas detected a high threat while launching the game, be it hacking.

hero's hour.exe

(SONAR.ProcHijack! G43) detected by SONAR

Note you may be tucked away

(2 edits)

1.8.1. --- The game does not start, the computer freezes. After turning on, it freezes after 30s. I went back to version 1.7

___________________________________________

############################################################################################

ERROR in

action number 1

of Draw Event

for object obj_owartifact:

Push :: Execution Error - Variable Index [177] out of range [175] - -5.LNG_ARTIFACTS(103897,177)

at gml_Script_artdesc

############################################################################################

gml_Script_artdesc (line -1)

gml_Object_obj_owartifact_Draw_64

(2 edits)

Why does it always heat up my laptop so much, I don´t remember doing it in the beginning, and I got a MSI which is not bad at all. So I would appreciate if you could give me advise with the setings? idk

___________________________________________

############################################################################################

ERROR in

action number 1

of Draw Event

for object obj_bcon:

Variable Index [3] out of range [0]

at gml_Script_options_screen

############################################################################################

gml_Script_options_screen (line -1)

gml_Script_menu_screen

gml_Object_obj_bcon_Draw_64

I get this just by clicking on options...

And I spits me out of the game always at some point...


Anyways, thank you is a great game.

The 1.8.1 update is a pleasant surprise!!! I love that!!!

Made this account to buy the game. And I am thoroughly surprised and happy with the purchase. Glad to see an update today( Dec. 17th) I love all the factions, although I do hope to see more or more units assigned to the current ones. Keep it coming!

(-2)

ЭПИЧЕСКАЯ ИГРА НЕ ЧУДА - ОДИН ТОП ПРОДАЖ

(+1)

I signed up here just to get this game. It's got that certain something that I can just sit down and have fun. It's like time travel. There's so much here that I could spend years playing and still have fun. The one thing I want really bad though is a feudal Japanese faction. Maybe an expansion pack? Fighting demons and the undead as a samurai would be too cool. Thanks for the great game, bro you're a fkin' legend! Will buy on Steam too.

(-1)

Wwhdg

Even less important but there aren't any achievements for beating a normal or harder game as Tide or Earthen

Another small point would be when looking at the Lexicon, specifically when looking at heroes, you can't see what their skills do, just what skill they learn. Being able to check what each skill does would be nice since some skills that give units for instance vary from hero to hero like Mastery for instance which gives different units.

This has more to do with the Random generation but sometimes the map generator will place inaccessible structures like this one.

(1 edit) (+1)

Also, while I get that you're not supposed to hire 50 heroes, the fact that you can get duplicates is nice but maybe have either a wider pool or a cycle that allows you to get a chance to get all the different heroes at least once would be nice.
Here for instance, I got Ril Kani more than three times and not a single Uptala which is the hero I was trying to get and that's with a good amount of tries that would've exhausted a regular hero pool.

(+6)

I've left the itch page here alone for a while, and sorry about that! I've been hard at work and I'm hoping to be able to push v 1.8 this weekend, which will be the last big content push - and probably the largest patch the game has ever seen. After that, things will continue to run slowly up until the v2 release (aka finally being done enough for steam). Big game, lots of issues to fix. Expect an update and a devlog, maybe before the end of the weekend!

(+5)

If it's difficult to get in touch with me here, I'm more active over at the discord! (links above)

(4 edits)

Awesome game, you may want to change the Naval battle preparation vs neutral creatures though as the way the preview presents it it looks like your forces will fight the neutral creatures arriving from the south while in battle they actually come from the easts which poses some positioning problems.

The same can be said about Naval battles against other players in a way.

The simplest thing would be to draw a black line between the two with an arrow indicating where the enemy comes from (Example below).

Also it might be me but I have a hard time moving the camera around especially when creatures get pushed into corners which makes it very difficult to tell what's happening, not to mention sometimes when trying to move the camera around I'll sometimes press the wrong button namely 'Flee' when looking at the bottom of the screen which is a big problem since it forces a defeat.

I LOVE THIS GAME! That being said I am having a lot of overflow errors in my larger games, which is unfortunately the way I play strategy games. I like to run late game strategies to get the most insane army I can. I can't do that with this game otherwise it crashes. It may just be the decay faction, I don't know. Keep up the good work, this is an excellent concept, that you have executed well. It's like an emerald that just needs a LITTLE bit more polishing. Worth $30 in my opinion, which is what I gave you, my friends will all hear good things from me :)

When do we get to steam?

(1 edit)

Dev announced the steam release will be in early 2022 on Twitter - that's also likely when we're getting v1.8

I have never been more excited to press "Start battle" in a strategy game! I just love seeing how that one unit explodes into a whole bunch of em and start dancing and jumping.

Regrettably, it's code doesn't work well at all when using larger maps or multiple opponents, taking incredibly long time loading and lags.

Main menu is visible for a couple seconds, then this error occurs :(

___________________________________________

############################################################################################

ERROR in

action number 1

of  Step Event0

for object obj_unit:

DoAdd :: Execution Error

at gml_Script_play_actionsound

############################################################################################

gml_Script_play_actionsound (line -1)

gml_Script_play_unitsound

gml_Object_obj_unit_Step_0

Viewing most recent comments 1 to 40 of 371 · Next page · Last page